So, we have made it to the end.
These are the game that I am willing to play at a last minute announcement.
These are the game that I would walk out of your wedding reception, if I was texted, there was a space at someones game table.
These are the game...well, you get the picture. Are some of the finest game that sit on my shelf. And I will let the animate me tell you why.
If you want to delve into my to ten a little more, here are some of the reviews that I have done on these games. Again, most of them I have covered. From my early years, learning how to make videos, to the experiment "LIVE" board game review. Interesting stuff.
10: ticket to ride
8: survive: escape from atlantis
7: el dorado
6: the resistance
3: the 7th continent
So, what do you think?
Are these games too old for lovin'?
Have I lost my touch?
Or am I a connoisseur?
Maybe I am just crazy =P
There you go. This is a list that I will be doing again at the end of the next year. Not sure if anything will change, but we shall see.
Talking of the end of the year, I want to wish you all a Merry Christmas and a Happy New Year. Thank you for tuning in and thank you for your comments and support. Below, you will see a special thank you video for my Patreons, who have made donations to help towards making the videos and keeping this web site alive.
Again big THANX
Continuing on with my...
When I last left you with the cliffhanger, I had shown you numbers 30 to 21. They were all very interesting games, yes?
And I was surprised to see that I had actual reviewed a majority of those game. I was expecting to just wack up a few images to show you the games, But no. I had them covered. But this group of ten games is very different. Not all of them have been reviewed. Some have been sat on my shelf, waiting to be put in the spotlight of the camera. I have even dreamed that the videos had been published, but no. No time to do so as there is always a KS project that needs my help.
Maybe 2018 will be the year that I show my feelings for these gems of a game...So let's carry on, shall we?
here is my list from 20 to 11
So there you have it. Another ten enjoyable games that I can't say "no" to. Unless there are no more hours in the day or I have played them five times in a row already. Change is good.
So next it will be the big ten games. And I will present them in a big epic video.
It's the end of the year...
We are soon going to get more games to add to our shelf...
Or we are going to get more shelfs to place out games one...
And I have had no time to dig into a games, explain it and point out it weak points, like a Death Star rebel plans. But I do have time to make a list of...
Yes, I'm on the top ten band wagon. Not something that I am proud of but a necessity to show you and the world my true colors in gaming. People like to know where you come from and what your preferences are. That way they can gage if you are bias or honest.
So, what went into making this list?
Well, I took all the games that I enjoyed play and a list of my most played games. (Yes, I like to keep a record of everything I touch. But not a record of every thing I won, because it would be futile.) I combined them together and then chose the games that, if ask to play right now, I'd say "LET'S GOOOOOO!"
I eliminated game that I have only played once or twice. Because the eagerness to play a game like that again is strong and not a true judge of if it is a game that I drop anything for. I also eliminated games that are not in my collection. If I don't own it, why would it be on this list. Again that goes for any game that I want to play now (ie Batman: Gotham City Chronicles) because they are not available. Hench Conan made the cut, as it is the same engine.
This narrowed my list down to 30 games. Not bad. And then I had to put them in order of what would get priority. There is always one game that you'd prefer to play than another, right?
here is my list from 30 - 21
And for today, I will leave it there. But I will be back with the rest of the list, including the top ten itself. So lets just add a...
Finding fun games for the young players in your house to play and also be accessible for yourself, use to be a chore. But that is no longer the case, thank Vasel! There seems to be more and more seeping like ectoplasm, through the wall every year.
If you have family, you'll know the trouble of trying to get a bit of living space to yourself. In this game, it's the same thing...well, oh a bigger scale and involving the afterlife.
There is a Ghost in Blackrock Castle who just wants to be left alone. But visitor keep turning up and staying over night in one of the many luxurious room. This phantom wants them "geeeeeet oooooout!" and stay out. To do this, they will have to traverse the many halls and rooms of this marge castle to get to the room in which the visitor is staying. But there is a snag...
Each of the walls is made of different colors and the phantom can only traverse one color per visitor.
And guess what?...You don't play the visitors, but the Ghost! Everyone!!!
Also, this is not a cooperative game, but a competitive one. As soon a the annoying guest arrives, it's eyes down to find a route of one colored walls that the Ghost can walk through to scare the visitor away. Everybody will be concentrating on a drawing a line, like in a labyrinth puzzle on the back of a cereal box. Will it be Yellow? Will it be Green? Will it...
Too late. Someone has found the way through the myriad of walls and colors and frighten the guest away, gaining a point. What do guests make...points! If you scare five of the visitors away, you win the game. You shake your fist at this quick individual and swear that you will win next time. The next time happens 30 seconds later because the game is quick to set up and also quick to play. Therefore, you will probably knock out three or four games in less than an hour.
Your probably saying to yourself, "I'm not that smart." Or, "I'm not that quick. I'll never win at this game." Yes, it is a speed game and I myself am not a fan of this type of game. But the game has a balancing mechanism that will iron out any imbalances between players, quick and slow, young and old. If you spot the route through the walls before the others, you get to take a token of the color that you used to get the Ghost from A to B. As long as this token is in front of you, you can not use that color of wall. The more walls you get right, the less possibility of scaring the visitor there are for you. But you can still will this way too if you collect four wall tokens.
The board is made of modular tiles to change things up from game to game. Also there are some tokens that you can place to make the game easy or harder. Including a Pac-Man style, trap door and a portal to make a transition between colors.
All of this leads to a great way parents and children can play a game together or mind boggle your gaming buddies with this frighteningly fun little game.
here is a "How to play" video
Barry Doublet &