I have just gotten back from a little last minute break with the family. Something that we haven't done for a handful of years.
Do I like holidays...?
Well, not really. Sitting by a pool. Looking at other city centers. Exploring old buildings. Trying to find somewhere nice to eat! Not that I hate all of that, but doing it every day, for a week! Phew!!!! And all the while I am doing that, I'm thinking of all the other things I could be doing, at home. Music. Videos. Playing with friends. Removing weeds.
But I will say, I enjoyed the food and drink. And of course, the chance to be with my family.
I am somewhat sidetracked. I should be talking about games. Well, I'm just getting to that.
Just before leaving for this vacation, I prepared in my head a small list of games that would slide into our baggage. Small games that squeeze into small spaces (due to player 4 being a baby and more luggage then everyone else) and be squeezed into those small pockets of time that happen while away (before lunch, before bed). I also wanted to take games that hadn't seen the light of day. We are so use to playing Quirkle, Codenames, Splendor and Timeline in our everyday lives, change would be good.
So I packed four games that I wanted to play because they hadn't been played much or not at all. This list consisted of Harald, Kenjin, Elder Sign and Songbirds (which I was in the process of reviewing). But when they were put on the table to be played, my family had difficulty understanding the rule (maybe because they had their holiday, relaxing heads on) or they were not interested in playing that type of game... They stated that the would rather play Splendor or Qwirkle. =(
Both games got a lot of plays, in those quiet moments of the day when we weren't at the pool or wondering around a tourist attraction.
You're probably asking yourselves, "Barry, was this a cunning ploy on your behalf to get more games?" To which I will honestly say "no." But I will probably use it in the future if I feel the need to get hold of some new games.
***What is "the Monthly Video?" 0:20
***A Review of Reviews 1:39
Burky & Badger: Micro-mania
Burky & Badger Spoiling Storytelling
***First and the Last 8:12
***Question Time 15:33
What games to take on holiday?
***The Monthly Giveaway 20:02
After the recent Kickstarter success of Batman: Gotham City Chronicles, Monolith held a "Thank You" party for those of us that helped spread the word, before and during the campaign.
And I was one of those 80 bloggers, painters and demonstrators to go along.
It was held in a quiet farm house, out on the outskirts of Paris. A weekend event of eating, drink, babbling and playing with the team of Monolith. Headed by Frédéric Henry the designer and co-founded of the company. Hand shakes and kisses were the first order of the day, as tradition in France. Yes, I kissed men on the cheek! (No Con-Crud ensued)
Although I was only there a short time on the Saturday, I got a taste of the world behind Kickstarter. Also, this article will probably shorter then what it could have been if I stayed the whole weekend. I will try my best to fill in the spaces with photos and videos. =)
Inside the farm house was a small display of the prototype components. Large prints of the maps, on paper. Box art and comic books. Plus the miniatures...and a BIG Batmobile
A look at the artwork used in the game
The miniature seemed like the final product. Although they weren't. They were stunning in detail and easily recognizable from the graphic novels, even if you hadn't read them. And that was the thing that struck me. In most games, when you get a ton of figures. You hone in on a few that you find appealing to the eye and get to know their names quickly. These become your favorites. The characters you use in every game.
A table full of astonishing minis and a cool looking Batmobile
But it was not all pancakes and pats on the back.
A majority of my time there was spent talking to the other bloggers and playing games. I did forget a lot of names, even though everyone had a badge, so apologies if I don't mention you. You were all a pleasure to listen to. Anecdote and story's of things that had happened in life. All in French too. And "NO!", there was no conversations about boobs and bellybuttons!!! In fact, most of the topics were about normal things. Weather, holidays, where you come from and accents. And a little bit of board games mixed in.
I spent most of the day with my good friend Mr Petitjean and also caught up with Barbi, my fellow demonstrator at the UK Gaming Expo. He came down, all the way from somewhere around Huddersfield for the event. And there was even a couple that came from Scotland. And I had a little chance to speak in my native tongue before enjoying the company of other in my now second tongue.
A table full of astonishing minis and a cool looking Batmobile
In among the eating and talking that was going on around me, there was also some gaming. I sat down and played all three of Monoliths titles. Conan, Mythic Battles: Pantheon as well as Batman. Some of the group had brought their own copies of their games. Blinged out and painted with astonishing detail.
There were of course many other games there being played. Great Western Trail, Lisboa, Secret Hitler and other published titles that hit the tables as well as some prototypes. One in paticular was the next, up and coming game from Monolith...Claustrophobia 1643.
This new version, which is still headed by Croc, will be to the same scale as the original, but will be like a new base game. Monolith haven't official announce that they will be supporting the 2009 version of the game, but knowing that they like fan created content, I'm sure there will be mission for this on their Overlord site in the future.
New feature, that you can see in the video below, include; Creature player has new actions board. Less actions than before, but more profound.Human player can collect cards that can be played as special actions or to change the result of a dice roll.
Prototype version of the new Claustrophobia 1643
This proto was in heavy use all the day, so I never got chance to play and compare how it plays against the original version (which I played once and admired it damage system). So I will have to probably wait until September, like you, to see how it works. Again, this will be another Kickstarter, so if your a fan...start saving your penny's.
All in all, it was a delightful day, not only with a very sunny and hot, April sun. But also because of the company that was there. The charming Monolith team, the friendly fellow bloggers, amazing painters and Batman comic book fans. Thank you all.
Talking of Batman, if you missed out on the Kickstarter, you can still get a chance to grab a copy. As of the 3rd of May, you can go to the late pledge manager...
Hello Chaps and Chapette,
So many things have passed in the past month. More positive and upbeat. Let's start with the finish of a game that I have been helping promote by demoing, reviewing, blogging, chatting and even providing voices for. That is Batman: Gotham City Chronicles. It's not long finished on Kickstarter with a whopping $4.4 million dollars, making it the sixth highest funded board game. And the 24th overall KS.
On top of that, if you missed out, you'll be able to jump on board with a late pledge later in May.
There was also a few other Kickstarters that I was involved with:
Immortal 8 by Sorry We Are French
Chartered: The Golden Age by Jolly Dutch Productions
Chronicles of Crime by Lucky Duck Games
You can find out more these games by clicking the links above, their publishers name in the Shortcut menu to the left of watch the Blog video below.
What is "the Monthly Video?" 0:20
A Review of Reviews 1:32
Chartered: The Golden Age
Chronicles Of Crime
First and the Last 11:52
Mythic Battles: Pantheon
Clank: Sunken Treasure
Catch The Moon
The Monthly Giveaway 30:45
Have you played any of those games? What did you think of them?
And what do you think of the new look BGES? (better that looking at my ugly mug)
Let me know your thoughts in the comments below.
Immortal 8 is the latest game from Moonster Games, who gave us such great such as Crossing, Imagine and Miniville, (Machi Koro) that are proudly sat on my shelf. All of those are light, fluffy family games, but their latest game is aimed more at the hard core gamer.
what's my name?
In Immortal 8, you are in fact an immortal God. One of 8. You will be dealt your role at random and regard it in secret. Only you and you alone know your power and secret scoring ability for the end of game.
You will then construct a civilization, from nothing. You won't be needing any wood or clay to build the temples, treasury's, market or war machines. They just come into being. You are a God, are you not...?
Everything that is built has an action and sometime a bonus, that will give you civilization tokes of either the Military, Science or Chaos. Building that are built by you can be used by you. Building that others have built can also be used by you. At a cost. But your not restricted to building just buildings. There are the eye catching and elegant Wonders that can be used by all players, granting them some God like powers.
And Heroes. Every Greek God had heroes, why can't you. Create one that works for you. Make them in your image or not. Throw the other gods off on who you are. The last thing you need is for them to know what your objectives are. Because they will hamper you, burden you,
call you funny names.
a god's game
So each player will be a God and have two rounds in which to get as many points as they can.
Each God has their own way to score points as well as common path of victory points. Each round is made up of a draft phase, kingdom phase and supremacy phase. So not a lot of time to generate a victory.
In the draft phase, players will have five cards to draft from. But only a maximum of three can be constructed. The other get turned into different values of currency, depending on the card drift turn. Some constructions will give you civilization tokens that will be used by certain Gods to gain more points. This is a good way to get "found out" by the other players, as to which God you are.
In the second round there are only four cards, of which only two can be constructed...
In the kingdom phase, you get to active and use the actions of the buildings you have built to give yourself more civilization tokens and money. Money is used to use the buildings of the other players at the table. Don't worry. They won't rob you blind. Unless you are on the opposite end of the table. The further away the building you with to use is, the more it will cost. Luckily, they don't collect your money, they just gain some culture, in the form of a 1 pointed token.
A pool of Wonders will lay in the center of the table for everyone to use. Only once can you activate one of these and they grant tremendous power. Even the possibility to collect diamonds, a very rare provider of points. On top of that, if you have a Hero, they can go and do some dirty work for you too. Like give tokens to others or destroy buildings for fun.
Finaly, there is the supremacy phase, where the owners of the most Military and Science tokens will receive a four pointed, Supremacy token. Big points that are added at the end game.
"I am he"
The end game is the moment of great intensity. As one by one, the Gods reveal themselves and score their points. A nerve wracking event as you thought they were someone else and they score big points on your behalf. Building a building next to a player that profits off of it can be a huge mistake, although it gains you culture points. Maybe they shouldn't have use your building because they gave you enough culture to win.
The game becomes even more intense if one of the players is Tomorrow. They can score big if they can divine every players God.
All in all, a very deep and tactical drafting game that plays quick, doesn't flood the table with too much information and has you double guessing everybody's agenda. Check out the How To Play video below.
Or click the buttom below to find out more about the Kickstarter
Hello Chaps and Chapettes
Things have gone crazy here, in BGES studios (well, at my home). The web site has bee a little quiet of late but that is because lots of work going on behind the scenes though.
I have been helping out with the recent Kickstarter Batman: Gotham City Chronicals and the amount of support and love for the project has been overwhelming. A ton of Batfans have been waiting for a game like this (like me), and now it is here. I have already played and produce videos on my thoughts and feeling about the game. Scroll over to my Kickstarter page to see them.
Another project that has just this minute started is Immortal 8.
A rapid playing, card drafting game with hidden roles and "asymmetric scoring" (I may have to copyright that, if such a thing exists.) Set in a fantasy universe, were you are a God building up a civilization, with only a small handful of cards. A game from the team behind Imagine and Crossing and is now live on Kickstarter.
Again, I am helping out, not only in producing a video on how to play and what my thoughts are of the game. But behind the scene, I am answering question and responding to comment about the game. As I am with Batman.
Although I have been tied, I have not gone away and will posting more and more tit-bits here. But in the meantime, catch up on everything here on the Double-Back Monthly.
video blog for february 2018