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Barry has just played... 

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Next time someone asks if your a god, you say "yes."

3/10/2018

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Immortal 8 is the latest game from Moonster Games, who gave us such great such as Crossing, Imagine and Miniville, (Machi Koro) that are proudly sat on my shelf. All of those are light, fluffy family games, but their latest game is aimed more at the hard core gamer. 
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Immortal 8  is a very tight and challenging card drafting game in the vain of 7 Wonders and Paper Tales. 

Requiring more than just the luck of the draw and the kindness of your warring neighbors, you'll need your wits and powers of deduction to help prevent the other Gods from winning.

what's my name?

In Immortal 8, you are in fact an immortal God. One of 8. You will be dealt your role at random and regard it in secret. Only you and you alone know your power and secret scoring ability for the end of game. 

You will then construct a civilization, from nothing. You won't be needing any wood or clay to build the temples, treasury's, market or war machines. They just come into being. You are a God, are you not...?
Everything that is built has an action and sometime a bonus, that will give you civilization tokes of either the Military, Science or Chaos. Building that are built by you can be used by you. Building that others have built can also be used by you. At a cost. But your not restricted to building just buildings. There are the eye catching and elegant Wonders that can be used by all players, granting them some God like powers. 

And Heroes. Every Greek God had heroes, why can't you. Create one that works for you. Make them in your image or not. Throw the other gods off on who you are. The last thing you need is for them to know what your objectives are. Because they will hamper you, burden you,
​call you funny names.

a god's game

So each player will be a God and have two rounds in which to get as many points as they can. 
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Each God has their own way to score points as well as common path of victory points. Each round is made up of a draft phase, kingdom phase and supremacy phase. So not a lot of time to generate a victory.

In the draft phase, players will have five cards to draft from. But only a maximum of three can be constructed. The other get turned into different values of currency, depending on the card drift turn. Some constructions will give you civilization tokens that will be used by certain Gods to gain more points. This is a good way to get "found out" by the other players, as to which God you are.

In the second round there are only four cards, of which only two can be constructed...
Sounds limited?

In the kingdom phase, you get to active and use the actions of the buildings you have built to give yourself more 
civilization tokens and money. Money is used to use the buildings of the other players at the table. Don't worry. They won't rob you blind. Unless you are on the opposite end of the table. The further away the building you with to use is, the more it will cost. Luckily, they don't collect your money, they just gain some culture, in the form of a 1 pointed token.​ 
A pool of Wonders will lay in the center of the table for everyone to use. Only once can you activate one of these and they grant tremendous power. Even the possibility to collect diamonds, a very rare provider of points. On top of that, if you have a Hero, they can go and do some dirty work for you too. Like give tokens to others or destroy buildings for fun.

Finaly, there is the supremacy phase, where the owners of the most Military and Science tokens will receive a four pointed, Supremacy token. Big points that are added at the end game.​ 

"I am he"

The end game is the moment of great intensity. As one by one, the Gods reveal themselves and score their points. A nerve wracking event as you thought they were someone else and they score big points on your behalf. Building a building next to a player that profits off of it can be a huge mistake, although it gains you culture points. Maybe they shouldn't have use your building because they gave you enough culture to win.
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The game becomes even more intense if one of the players is Tomorrow. They can score big if they can divine every players God.​ 

All in all, a very deep and tactical drafting game that plays quick, doesn't flood the table with too much information and has you double guessing everybody's 
agenda. Check out the How To Play video below.

​Or click the buttom below to find out more about the Kickstarter

go to the kickstarter
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Short update for February

3/9/2018

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Hello Chaps and Chapettes

Things have gone crazy here, in BGES studios (well, at my home). The web site has bee a little quiet of late but that is because lots of work going on behind the scenes though.

I have been helping out with the recent Kickstarter Batman: Gotham City Chronicals  and the amount of support and love for the project has been overwhelming. A ton of Batfans have been waiting for a game like this (like me), and now it is here. I have already played and produce videos on my thoughts and feeling about the game. Scroll over to my Kickstarter page to see them.
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Another project that has just this minute started is Immortal 8. 

A rapid playing, card drafting game with hidden roles and "asymmetric scoring" (I may have to copyright that, if such a thing exists.) Set in a fantasy universe, were you are a God building up a civilization, with only a small handful of cards. A game from the team behind Imagine and Crossing and is now live on Kickstarter.

​Again, I am helping out, not only in producing a video on how to play and what my thoughts are of the game. But behind the scene, I am answering question and responding to comment about the game. As I am with Batman. 
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​Although I have been tied, I have not gone away and will posting more and more tit-bits here. But in the meantime, catch up on everything here on the Double-Back Monthly.
​

video blog for february 2018

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